Argentinian motion graphics designer Esteban Diacono spends most of his time producing slick digital treatments for corporate clients around the world from Fox to FX and the Discovery Channel. But he also sneaks in a few hours each day to work on an ongoing series of hilarious (or completely discomforting depending on your perspective) animation experiments that he shares through his Instagram account. The floppy 3D renderings of haggard old men being shot at with donuts and imposing suited figures clad in scale-like armor are all ways for Diacono to learn new animation tools like Houdini while expressing himself creatively, free of commercial constraints.
Dianco says the experiments began about 8 months ago, inspired in part by the wildly popular mo-cap dance video produced by Method Studios. “I started doing some small tests, and decided to start uploading them to Instagram as a way of forcing myself to start and finish something,” he shares with Colossal. “Otherwise, you can work on a piece forever and then forget about it when commercial work comes and you need to put it aside. These small things are manageable, they don’t take more than a couple hours to make and that’s great for me.”
While Dianco states emphatically on his Instagram profile that he’s “definitely not an artist,” he was approached in May by ArtFutura to participate in an exhibition at Ex-Dogana in Rome that’s up through September. You can follow more of his works on Instagram.
New York by playhouse_animation
Designing a public transit map can be a complicated process, taking months if not years to create a concise layout that can be interpreted quickly for commuters on the go. To make things easier to understand the obvious decision is to use symbolic geography in lieu of real maps so that everything fits in a legible manner. Over at the subreddit r/DataIsBeautiful, Reddit user vinnivinnivinni had thew idea to create an animated comparison of a Berlin subway map compared to its real geography. The post went viral and several other users chimed in with their own contributions. Gathered here are some of the best examples, but you can see a few more on Twisted Sifter (gotta love Austin).
Berlin by vinnivinnivinni
Tokyo by -Ninja-
Singapore by wrcyn
Shanghai by KailoB6
São Paulo by sweedishfishoreo
Washington D.C. by stupidgit
Oslo by iamthedestroyer
Montreal by weilian82
NASA’s Juno spacecraft launched in 2011, arriving at Jupiter in July of 2016 to begin a series of what will eventually be 12 orbits around the Solar System’s largest planet. The path selected for this particular mission is a wide polar orbit, most of which is spent well away from Jupiter. But once every 53 days Juno screams from top to bottom across the surface of the gaseous planet, recording data and snapping photographs for two hours. It takes around 1.5 days to download the six megabytes of data collected during the transit.
Juno only takes a handful of still photographs each time it passes Jupiter, all of which are made available to the public. Lucky for us Sean Doran stitched together the images from Juno’s last transit (colorized by Gerald Eichstädt) to create an approximate video/animation of what it looks like to fly over the giant planet. Music added by Avi Solomon.
Update: There’s now an extended version.
There’s perhaps no two objects more different than a brand new laptop built in a sterile factory and a healthy living plant that’s evolved over millions of years, but for animator Sasha Katz the relationship between computers and plants is a bit more gray. As part of her ongoing GIF series that sees plant specimens sprouting from the glassy screens of iPhones or the keys of keyboards, Katz instead imagines a convergence, where computers can one day interface directly with organic life and perhaps the two become one. She also draws influence from pop art and the minimalism of 8-bit graphics, giving some of her pieces a nostalgic retro video game feel. You see many more of her GIFs on Instagram and GIPHY. (via Colossal Submissions)
How fun is this? TOO FUN. Behold the latest video from art director Kouhei Nakama who uses a variety of generative and particle-based animation techniques to bring 3D figures to life in this motion graphics short aptly titled MAKIN’ MOVES. We marveled last year at another video by Nakama, Cycles. Music by Broke For Free. (via Prosthetic Knowledge)
One of the first assignments in a beginning typography course is the creation of visual metaphors, where letterforms are somehow modified or manipulated to represent a word. In this ingenious short film by Greg Condon titled “Disillusionment of 10 Point Font” the metaphor exercise is brought to life with the help of a Smith Corona Galaxie Deluxe typewriter that he used to animate each word. Sound by One Thousand Birds. (via Vimeo Staff Picks)