How fun is this? TOO FUN. Behold the latest video from art director Kouhei Nakama who uses a variety of generative and particle-based animation techniques to bring 3D figures to life in this motion graphics short aptly titled MAKIN’ MOVES. We marveled last year at another video by Nakama, Cycles. Music by Broke For Free. (via Prosthetic Knowledge)
Media artist Akinori Goto (previously) just shared another version of his kinetic light sculpture depicting a series of animated dancing figures. The framework of the sculpture is 3D printed from data of silhouettes traced from an actual dancer, creating a sort of modern-day rotoscoping effect. When illuminated with a bright light, a cross-section of the sculpture is revealed. Goto hopes to soon obtain a patent for the device. (via Prosthetic Knowledge)
Cycle is a new animation from art director Kouhei Nakama that uses a wide range of physics-based particle animations to explore the human form. We’ve seen a number of similar short films in recent weeks including the AICP award video and Asphyxia, both of which also used motion capture techniques. If you liked this, see Nakama’s prequel of sorts titled Diffusion. Music by Kai Engel. (via Vimeo Staff Picks)
OSSA is the latest stop motion short from director Dario Imbrogno who turns the bare essentials of an animation puppet into a striking dance performance. Much of the animation process itself including cameras, lighting, and even the hands of the animator are incorporated into the film, creating an unsettling vibe, as if the subject is being forced to perform against her will. If you haven’t seen Imbrogno’s film featuring creepy paper creatures, it’s also worth a watch.
This three minute dance performance was created by Method Studios for this year’s AICP Awards as a way to promote different sponsors. Each sponsor is imagined briefly as a dancing avatar rendered with the help of motion capture, procedural animation and dynamic simulations. The wild costumes seem to draw inspiration from artists like Nick Cave, Wrecking Crew Orchestra, and even Kohei Nawa. To be sure, there’s a lot going on here, but all of it adds up to something pretty amazing, a killer dance performance that merges cutting edge animation techniques. (via Vimeo)
We’ve all seen exaggerated depictions of kung fu in movies or maybe a demonstration by a practitioner in real life, but German digital artist Tobias Gremmler decided to portray the Chinese martial art in an entirely new light through the use of motion capture. By capturing the motion of different sequences Gremmler is able to distill the data into these animated sculptures, effectively turning movement into structure and volume. The motion of limbs is turned into a complex moving scaffold or interpreted as dramatic bursts of particles, the visuals used to seemingly isolate the physics of kung fu. If you enjoyed this also check out films like Asphyxia, Walking City, and these similar idents for CCTV. (via The Creator’s Project, Prosthetic Knowledge)