Ann Carrington‘s piece “Galleons and Feathers” is inspired by Wing Wo Wave City, an industrial estate in Zhuijang Province, China which manufactures a massive amount of pearl adornment. The piece is formed in the shape of a 3-mast shop, floating over an opulent sea of brooches, earrings, necklaces and tiaras. The work both contains, and is inspired by, these glistening round objects, and Carrington explains on her website that they highlight “the discrepancy between their perceived status of being timeless status symbols of refined taste and wealth (with exotic overtones) and the often very unromantic reality.”
Carrington studied at Bournville College of Art, Birmingham and The Royal College of Art where she graduated in 1987. Carrington was invited by the United Nations in 2010 to produce artwork that raised awareness of current issues, her first work for them presented at the UN Human Trafficking conference in December 2010. She will have a solo show at The Royal College of Art in October 2016. (via Supersonic and Lustik)
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To truly appreciate the delicacy of Susanna Bauer‘s leaf sculptures, think of crunching a dead leaf in your hand, how it disentigrates into dust with the slightest effort. To work with dry and fragile leaves as a medium for crochet seems nearly impossible, but Baur somehow manages it with ease, turning leaves into cubes, tunnels, and geometric patterns with techniques that might be more appropriate for durability of leatherwork. She shares about her process:
There is a fine balance in my work between fragility and strength; literally, when it comes to pulling a fine thread through a brittle leaf or thin dry piece of wood, but also in a wider context – the tenderness and tension in human connections, the transient yet enduring beauty of nature that can be found in the smallest detail, vulnerability and resilience that could be transferred to nature as a whole or the stories of individual beings.
German street artist Kim Köster is doing the impossible—turning the typically scary content of monsters and abandoned buildings into interactive entertainment for children. Köster started by spray painting mischievous monsters in derelict warehouse sites outside of Berlin, allowing them to playfully interact with the surrounding architecture. Köster is now turning these works into an interactive children’s picture book called Monzter that gives kids a chance to play with these colorful creatures without having to wander into any creepy buildings.
The app invites the audience to reflect and laugh with the philosophical musings of children like, “Are ghosts able to see me?” and “How big is the sun?” The app is iPad compatible and available in the Apple app store.
Köster was born and raised in the North German village of Worpswede. Originally experimenting with drawing and watercolor, Köster moved into the graffiti scene. Like Monzter, he often employs new media within his work allowing for a wide public accessibility of his pieces. (via Geyser of Awesome)
Turkish sculptor Selçuk Yılmaz (previously) just completed work on three new mask-like sculptures depicting the heads of a lynx, tiger, and fox. Yılmaz uses thin strands of hammered and welded steel that give each piece a beautiful curved musculature. You can see more details of each piece over on Behance.
Spoiler alert. One of the most jaw-dropping moments of Christopher Nolan’s 2014 film Interstellar is the climactic moment when Cooper (Matthew McConaughey) enters a visually stunning environment that allows him to physically communicate through time using gravity. In the movie, the scene is manifested as a small library in his home that appears to infinitely repeat with versions of every moment that has ever occurred there. Essentially it’s a cube in four dimensions. Here’s a pretty good explanation of how it works:
The Tesseract is a means of communication for the bulk beings to express action through gravity with NASA. The bulk beings can perceive five dimensions as opposed to four, able to see every moment in the past, present, and future as well as influence gravity within any of those time frames. […] The tesseract allowed Cooper to communicate with Murphy Cooper [his daughter] in various time periods, presenting time itself as a dimension rather than linear. Everything is linked by the strings of time, which Cooper can manipulate. The beings made this comprehensible to Cooper by allowing him to physically interact with the Tesseract.
The idea of the tesseract scene alone was so daunting to the filmmakers, Nolan and his special effects team procrastinated for months before trying to tackle how it might work. After months of concepting and model building the team opted for the unusual approach of using minimal digital effects in favor of fabricating a massive set which the actors could physically manipulate. A remarkable feat considering not only the complexity of the concepts depicted, but the cost and labor of building something so large.
Included here are some shots of the set, a behind-the-scenes interview with Nolan and a number of people from the visual effects team explaining how it was done, and lastly the scene itself. You can watch even more of it here. (via Fubiz)