Tag Archives: digital

Elegant Dimensional Renderings of Animals and People by Maxim Shkret 

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Moscow-based illustrator Maxim Shkret conjurs the flowing hair of people and the tangled fur of beasts in this lovely ongoing series of digital illustrations. Mixing a unique method of 3d modeling with carefully applied shadows, each piece evokes the form of a paper-like sculpture. You can see more on Shkret’s Instagram.

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Elegant Wireframe Animal Renderings by 3D Artist Mat Szulik 

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Freelance illustrator and 3D artist Mat Szulik (previously) creates incredibly realistic models, digitally rendering figures that appear as if they were formed from materials such as wood, and most recently wire. His latest project, titled The Wires v2, presents the outlines of forest creatures, horses, and beetles, each placed in stark, white environments or amongst trees built in the same style as the wire animals. The renderings are almost entirely silver wire, yet many also contain a gold core to add a further layer of dimensionality. You can see works from Szulik’s first wire series, The Wires v1, as well as other 3D projects on his Behance.

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Digital Artist Mike Winkelmann Creates Daily Conceptual Illustrations Spanning Nearly a Decade 

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For over 9 years, graphic designer and digital artist Mike Winkelmann (aka Beeple) has endeavored to create a new digital illustration every single day. From abstract blobs of metallic goo to fully-realized science fiction landscapes, Winkelmann shares every creation he makes in an uninterrupated stream online via Tumblr, Facebook and elsewhere. While some pieces are more successful than others, he says the daily act of creation is less about producing consistently solid work, and more about working through ideas, quickly working through the bad ones, and learning new tools or methods. The vast majority of what he imagines simply defies explanation or genre, and themes change dramatically from image to image. Winkelmann shares more about his process and tools in this interview with iO9. (via Behance)

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Cycle: A Trippy Experimental Animation About the Human Form by Kouhei Nakama 

Cycle is a new animation from art director Kouhei Nakama that uses a wide range of physics-based particle animations to explore the human form. We’ve seen a number of similar short films in recent weeks including the AICP award video and Asphyxia, both of which also used motion capture techniques. If you liked this, see Nakama’s prequel of sorts titled Diffusion. Music by Kai Engel. (via Vimeo Staff Picks)

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Footage of Osaka’s Skyline Transformed into a World Where Architecture Grows Organically 

In this fantastic short titled Spatial Bodies, actual footage of the Osaka skyline is morphed into a physics-defying world of architecture where apartment buildings twist and curve like vines, suspended in the sky without regard for gravity. The film was created by AUJIK, a collaborative of artists and filmmakers that refers to itself as a “mysterious nature/tech cult.” From their statement about Spatial Bodies:

Spatial Bodies depicts the urban landscape and architectural bodies as an autonomous living and self replicating organism. Domesticated and cultivated only by its own nature. A vast concrete vegetation, oscillating between order and chaos.

The film seems to draw inspiration from the architectural experiments of Victor Enrich who similarly toys with the idea of structures behaving in impossible ways. Music composed by Daisuke Tanabe. (via Vimeo)

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