This three minute dance performance was created by Method Studios for this year’s AICP Awards as a way to promote different sponsors. Each sponsor is imagined briefly as a dancing avatar rendered with the help of motion capture, procedural animation and dynamic simulations. The wild costumes seem to draw inspiration from artists like Nick Cave, Wrecking Crew Orchestra, and even Kohei Nawa. To be sure, there’s a lot going on here, but all of it adds up to something pretty amazing, a killer dance performance that merges cutting edge animation techniques. (via Vimeo)
French 3D artist Jean-Michel Bihorel has been rendering films for the past 6 years, while also keeping up with personal projects that utilize the same professional tools. In his latest works, he has produced two digital sculptures of the female form composed of a sample of dry flowers. In the first work the body is completely shaped from the floral sample, the woman shown in different poses that demonstrate her whole form. The second rendered figure is focused on just the torso, and has a cracking marble skin that reveals flowers inside. You can see more of Biohrel’s digital sculptures on his Behance.
Sometimes it seems long gone are the days of kids sitting down and playing with simple wooden toys, trading tactile objects for screens and buttons. Freelance illustrator and 3D artist artist Mat Szulik straddles the two worlds of digital and physical in this fantastic series of conceptual wood toys based on digital polygons. Titled PolyWood v1.0, the series of 8 creatures are all digital, using wood textures mapped to Szulik’s geometric illustrations. I can’t imagine how something like this could be produced or carved from actual wood, but they’re lovely to look at regardless. (via Behance)
We’ve all seen exaggerated depictions of kung fu in movies or maybe a demonstration by a practitioner in real life, but German digital artist Tobias Gremmler decided to portray the Chinese martial art in an entirely new light through the use of motion capture. By capturing the motion of different sequences Gremmler is able to distill the data into these animated sculptures, effectively turning movement into structure and volume. The motion of limbs is turned into a complex moving scaffold or interpreted as dramatic bursts of particles, the visuals used to seemingly isolate the physics of kung fu. If you enjoyed this also check out films like Asphyxia, Walking City, and these similar idents for CCTV. (via The Creator’s Project, Prosthetic Knowledge)
As part of his Celestial Series, Chicago-based digital artist David Brodeur rendered an alien world filled with berry-like plants, glowing crystals, and candy shaped orbs that sprout from the ground. Despite their exotic designs, Brodeur relies on common colors of familiar fruits to create this Willy Wonka-esque habitat where you can’t help but want to reach out and gobble everything up. You can see more from the series on Behance, and he also posts a new digital piece each day on Instagram.
Swedish photographer Erik Johansson had a vision for a digital photograph of a lake shattering like a mirror, an image he wanted to produce as accurately as possible. To achieve this effect for Impact, Johansson bought 17 square meters of mirrors, found a boat and a model, and posed all three in a stone pit until he got the best shot for the final image. Several months of planning, shooting, and editing later and he has an entire video that documents the tasks that lie far beyond the many hours he spent in Photoshop.
For this personal project Johansson shot on a Hasselblad H5D-40, edited on a Eizo CG318-4k monitor with Adobe Photoshop, and filmed the entire process with a 4k GoPro. You can see more of Johansson’s behind-the-scenes videos and finished images on his Instagram and Youtube channel. (via Colossal Submissions)