





Digital artist Zach Dougherty takes classical Greek statues and then digitizes them into glitchy, geometric GIFs. These are a few of my favorites but you can see more over on his Tumblr, Hateplow.






Digital artist Zach Dougherty takes classical Greek statues and then digitizes them into glitchy, geometric GIFs. These are a few of my favorites but you can see more over on his Tumblr, Hateplow.





Digital artist Adam Martinakis (previously) was born Poland in 1972 and currently lives and works in in Cannock, UK. His computer-generated artworks employ aspects of photorealism and surrealism to explore the human condition which he says results in a “mixture of post-fantasy futurism and abstract symbolism”. Above are a handful of works from the last year or so, several of which were on view at The Lloyd Gill Gallery through last week as part of a group show titled Metaphysical Objectivity in Comparison to Realism. You can see much more here.

Sleepless Wonderland, Lightbox, 2012

Sleepless Wonderland, Lightbox, 2012 (detail)

Sleepless Wonderland, Lightbox, 2012 (detail)

Sleepless Wonderland, Lightbox, 2012 (detail)

Snake and Grenade, Lightbox, 2012

Snake and Grenade, Lightbox, 2012 (detail)

Wolf and Landmines, Lightbox, 2012

Full Moon, Lightbox, 2012

Bowl of Tapei No. 03, 2012

Bowl of Tapei No. 04, 2012
Chinese artist Yang Yongliang (previously) recently released three new bodies of work that will be on view at Galerie Paris-Beijing from from March 14th to April 27th, 2013. Born in Shanghai in 1980, Yongliang is known for his sprawling photographic collages that depict the devastating effects of uncontrolled urbanisation and industrialisation. At a distance the works look like traditional Chinese painting and calligraphy but when viewed up close, the peaceful mountains and seascapes are found to be choked with buildings, factories, and machinery. The images of above scarcely convey the detail in these pieces, but look at this high resolution version of Sleepless Wonderland to get an idea. Head over to Galerie Paris-Beijing to explore more of the three collections titled Silent Valley, Moonlight, and a Bowl of Taipei. All images courtesy the gallery.







Without the use of a camera Portland-based artist Jim Kazanjian sifts through a library of some 25,000 images from which he carefully selects the perfect elements to digitally assemble mysterious buildings born from the mind of an architect gone mad. While the architectural and organic pieces seem wildly random and out of place, Kazanjian brings just enough cohesion to each structure to suggest a fictional purpose or story that begs to be told. You can see much more of his work over on Facebook, and prints are available at 23 Sandy Gallery.





Digital artist Paolo Čerić is currently studying information processing at the Faculty of Electrical Engineering and Computing in Croatia where his experiments with processing and digital art have resulted in a steady stream of fascinating animations which he publishes on his blog Patakk. Čerić tells me that he began about two years ago knowing very little about digital art or animation, but was fascinated watching other coders create art with code. For a while he simply tried to mimic other animations he’d seen, but lately has truly developed his own personal style that varies from pulsating geometric patterns to glitch art and everything in between.









French photographer Laurent Chehere is known for his commercial work for clients such as Audi and Nike, but after a change of interest he left advertising and traveled the world with stops throughout China, Argentina, Columbia, and Boliva. From his numerous photographs along the way was born his flying houses series, a collection of fantastical buildings, homes, tents and trailers removed from their backgrounds and suspended in the sky as if permanently airborne. The collection of work appeared at Galerie Paris-Beijing last year with an appearance at Art Miami in December. You can see much more on his website. (via it’s nice that)
Firewall is a new interactive artwork by New York media artist Aaron Sherwood created in collaboration with Michael Allison. The presentation is relatively straightforward but still visually stunning: different ‘modes’ of light are projected onto a taut membrane of spandex which then reacts kinetically in response to touch. Firewall was made using Processing, Max/MSP, Arduino and a Kinect that work in tandem to create the experience and will be used in an upcoming performance art piece involving dancer Kiori Kawai who will interact with the piece on stage. Learn more over on Sherwood’s blog. (via designboom)






Cambodian Trees is a digital projection work by French artist Clement Briend who traveled to Cambodia to photograph these sculptural representations of deities and spirits from Cambodian culture overlaid on trees in several urban areas. Of the series Briend says:
It’s a beautiful surprise when the projected spirits awaken and reveal themselves at night as though they are made of the towering trees themselves. The photographic light installations echo the spirituality of the few sprouts of nature in the predominantly urban landscapes. It is a visual imagining of the divine figures that inhabit the world, as seen through an environmentally aware spiritual eye.
Though I’m generally not a fan of digital projection, I really enjoy Briend’s utilization of tree branches to lend volume to the photographs of sculptures, in essence giving them life. To see several more images from this series, head over to his website. All images courtesy the artist. (via empty kingdom)