Sometimes it seems long gone are the days of kids sitting down and playing with simple wooden toys, trading tactile objects for screens and buttons. Freelance illustrator and 3D artist artist Mat Szulik straddles the two worlds of digital and physical in this fantastic series of conceptual wood toys based on digital polygons. Titled PolyWood v1.0, the series of 8 creatures are all digital, using wood textures mapped to Szulik’s geometric illustrations. I can’t imagine how something like this could be produced or carved from actual wood, but they’re lovely to look at regardless. (via Behance)
We’ve all seen exaggerated depictions of kung fu in movies or maybe a demonstration by a practitioner in real life, but German digital artist Tobias Gremmler decided to portray the Chinese martial art in an entirely new light through the use of motion capture. By capturing the motion of different sequences Gremmler is able to distill the data into these animated sculptures, effectively turning movement into structure and volume. The motion of limbs is turned into a complex moving scaffold or interpreted as dramatic bursts of particles, the visuals used to seemingly isolate the physics of kung fu. If you enjoyed this also check out films like Asphyxia, Walking City, and these similar idents for CCTV. (via The Creator’s Project, Prosthetic Knowledge)
As part of his Celestial Series, Chicago-based digital artist David Brodeur rendered an alien world filled with berry-like plants, glowing crystals, and candy shaped orbs that sprout from the ground. Despite their exotic designs, Brodeur relies on common colors of familiar fruits to create this Willy Wonka-esque habitat where you can’t help but want to reach out and gobble everything up. You can see more from the series on Behance, and he also posts a new digital piece each day on Instagram.
“Impact” by Erik Johansson, image provided by artist.
Swedish photographer Erik Johansson had a vision for a digital photograph of a lake shattering like a mirror, an image he wanted to produce as accurately as possible. To achieve this effect for Impact, Johansson bought 17 square meters of mirrors, found a boat and a model, and posed all three in a stone pit until he got the best shot for the final image. Several months of planning, shooting, and editing later and he has an entire video that documents the tasks that lie far beyond the many hours he spent in Photoshop.
For this personal project Johansson shot on a Hasselblad H5D-40, edited on a Eizo CG318-4k monitor with Adobe Photoshop, and filmed the entire process with a 4k GoPro. You can see more of Johansson’s behind-the-scenes videos and finished images on his Instagram and Youtube channel. (via Colossal Submissions)
There have been countless films set against the backdrop of a post-apocalyptic New York teeming with wildlife and overgrown with plants, both Planet of the Apes and I Am Legend come to mind. In this animated short titled Wrapped from Roman Kaelin, Falko Paeper and Florian Wittmann, we instead see the demise of the city as a vivid time-lapse that blends real footage, CG, and several of its own science fiction twists. The time-lapse begins with the death of a small rat that sets in motion the complete demise of the city’s human-made infrastructure that is quickly razed by super powerful vines. They share about the project:
“Wrapped” is a VFX driven short film by Roman Kälin, Falko Paeper and Florian Wittmann that combines Time Lapse Photography with CG to create a new reality. The short explores the effects of time and change focusing on the the world’s seemingly never ending cycles. The deterioration of one is the foundation for another. This fact takes on new dimensions when the unexpected forces of nature clash with the existing structures of our civilization.
Wrapped was originally released in 2014 and was screened at over 100 festivals picking up tons of accolades along the way. The film was made viewable online for the first time ever today. (via Vimeo Staff Picks)
Turning oceans on their sides and beaches into XXL stadiums, graphic designer Jati Putra distorts images through a process of digital bending and layering that confuses the senses as to where is up or down. Working with images that capture large-scale environments, Putra transposes ocean scenes with images of space—transporting Santa Monica pier to the outer layers of earth’s atmosphere and a Greek-columned building high above the clouds. You can see more of the Indonesia-based designer’s land-bending digital images on his Instagram. (via Designboom)