Designer Peter Han (he rejects being called an artist) has worked as a conceptual designer for a number of different video games and films, but has also become known for a drawing class he teaches called Dynamic Sketching. Using only chalk, Han works with his students to let go of their preconceived notions about art and design by working in a fast, impermanent medium that always ends up being erased. The hope is to eventually free them from the idea of permanence and allow their ideas to grow through making mistakes.
In this short film titled Pardon My Dust directed by Adriel de la Torre, we catch a quick glimpse of Han at work as he works with his students and draws some impressive illustrations that of course meet a fateful end under a felt eraser. (via colossal submissions)
Fascinated by the texture and color of water artist Elizabeth Patterson challenged herself to recreate the absurdly complex formation of water droplets on rain-streaked windshields. Her ongoing series titled Rainscapes blends drawing, hyperrealism, and traditional landscape techniques resulting in images that can be seen as both real and abstract.
Patterson begins with her own photography and often utilizes several images for a single drawing, finding the details and patterns that feel right for each composition. Interestingly, the precise nature of the sharpened pencils results in drawings that are more detailed than her source material. You can see more of her work on her website as well as Louis Stern Fine Arts. You can also catch a brief video interview with the artist courtesy La galerie Louis Carré. (thnx, choon)
I love to watch artists work and this time-lapse video by Australian artist Paul White white is no exception. Filmed by Johnny Blank over 30 hours it captures White working on a pencil drawing of a single wrecked vehicle, a theme of transportation meets decay that plays a prominent role in much of his artwork. The video was shown as part of a recent presentation at Semi-Permanent in Sydney earlier this month and is best viewed full-screen with HD turned on so you can see the finer details. See much more of his work here.
I had to pick up my jaw when this image first appeared in my inbox this morning. The density, detail and subject matter was so instantly compelling I was fascinated to learn about the artist behind it. As it turns out, this is the latest illustration from a duo of illustrators from Brazil named Fernando Moraes and Raone Ferreira who work under the collective title Imarginal. The two have a unique style of working in tandem on artworks such as the piece above which took three months of 8-10 hour days to complete and measures 1 x 0.7 meters (a little over 3 feet wide). I’m told via email that their illustrations are “characterized by overvaluation of details, imaginary creatures and ideas hybridism, thought by two different minds and made in four hands, using nankin [cotton fabric], poscas [markers] and even magnifiers on paper, wood or walls.” To see how they work together you can watch this video and see a gallery of their work here. (via colossal submissions)
Years before the first photographic print and two centuries before Google Glass, was the Camera Lucida, a clever optical device designed by Sir William Hyde Wollaston that utilized a prism to project an image onto a piece of paper so you can trace it, a method that would transform life-drawing for nearly a century. Have you ever used one or seen for sale? Likely not. Your best chance would be scouring Ebay where antique Camera Lucidas sell for upwards of $300. Enter university professors Pablo Garcia (previously) from the Art Institute of Chicago and Golan Levin from Carnegie Mellon who have teamed up to design the NeoLucida, the first portable camera lucida in nearly a century.
So what’s the point? In the age of Google Glass, Oculus Rift, and Instagram who needs to sit down and draw what’s in front of them? The duo explains via Kickstarter:
We both have a lot of students who’ve come to believe that being able to draw photo-realistically is the most important thing. We both love realistic drawing, but not necessarily the way it’s usually taught—which often ignores the tightly-intertwined relationship between drawing and imaging technologies. In particular, art students are encouraged to draw photo-realistically, in the manner of the Old Masters, but without the proper tools for doing so. So we’re producing the NeoLucida as a provocation, not as a business, to help get this discussion started. We hope the NeoLucida will prompt new questions about the relationship of art and technology—and potentially even disrupt business-as-usual in the classroom. Most importantly, we genuinely believe that using a camera lucida will profoundly change how people see, how they draw, and how they think about art.
Lastly, is there really a demand for a simple $30 drawing device based on a little prism? The Kickstarter received pledges for almost 100 of them while I wrote this post. So there’s that.
Graphic designer and competitor for Best Dad Ever David LaFerriere has been drawing illustrations on his children’s sandwich bags since 2008. Lucky for us he photographs almost every single one, over 1,100 of which you can explore over on Flickr. (via quipsologies)