For nearly three years, a six-member team of developers called State of Play has been toiling away in a London studio making a new video game. While there are probably thousands of such teams around the world coding away into the night, the members of this team are a bit different. Among them are an architect, a photographer, and a model maker, all needed to help physically construct the game’s environment. Titled Lumino City, the entire video game was first handmade entirely out of paper, card, miniature lights and motors.
While many games appropriate paper textures or have some kind of paper aesthetic, State of Play took things one step further and built the sets for each puzzle, photographed or filmed them, and then set everything in motion with code. The result is a breathtakingly beautiful puzzle game starring an intrepid girl who tries to solve the mystery of her missing grandfather. After an hour or so of extensive research I can confirm the game is amazing. Lumino City is available for the Mac and PC, and is coming very soon to iOS. You can read a bit more over on The Verge.
One of my favorite new Tumblrs to follow is Paperholm, a project that started this summer by Charles Young who challenged himself to build a new paper structure each day. Young received his bachelor and masters degrees from the Edinburgh College of Art where he taught himself paper and card modelling. Despite a long-time familiarity with the process and materials, it’s amazing to see the progress he’s made in just the last three months or so as the models become more intricate and lend themselves to bits of animation. You can follow Young’s growing paper city here. (via My Modern Met)
Japanese graphic designer and architect Yusuke Oono (previously) released a trio of new laser-cut storybooks including depictions of ‘Jack in the Beanstalk’ and Mount Fuji. The books are comprised 40 images bound into a book that can be fanned out at 360° creating a narrative that can be explored from multiple angles. While these pieces seen here are one-off creations, Oono has several other folding books and lights available through Artechnica.
These astonishing renderings of symmetrically designed carpets are the beginning of a new paper sculpture series by artist Lisa Nilsson (previously) who arranges quilled strips of hand-cut mulberry paper at remarkably small scale. The new paper works are a departure from her earlier exploration of anatomical cross-sections and show a marked leap in her nearly unbelievable vision of paper quilling, something All Things Paper’s Ann Martin boldly states “has never been seen in its hundreds of years as an art form.” Unlike a traditional rug that might be woven row by row, Nilsson instead starts at the very center and progresses slowly outward, a tedious process that takes several months to complete a single piece. If you want to learn more, head over to All Things Paper to read an interview with Nilsson about her process.
While studying graphic design in college, German artist Peter Dahmen was given the assignment of creating a 3D object out of paper. He soon realized a small problem. Regardless of what he designed, there was no safe way to transport it to class on his daily train commute. Instead of risking damage to his project, Dahmen devised a way to make his paper sculpture fold flat like a pop-up book, a fateful decision that changed the course of his life. He enjoyed the challenge so much that be became obsessed with creating more elaborate designs, eventually leading to a full-time career as a paper engineer.