Projected onto the ceiling of Saint-Eustache Church in Paris, Voûtes Célestes is a work by Miguel Chevalier that turned the ancient chapel into the backdrop for a constantly morphing sky chart produced in real time. Cycling through 35 different colored networks, the ceiling glowed with each successive pattern, highlighting the grand architecture that laid below the swirling universes above.
The work, accompanied by musical improvisations played by Baptiste-Florian Marle-Ouvrard on the organ, was produced for Nuit Blanche 2016 on the first of October. Visitors to the virtual reality artwork were invited to wander or lie down beneath the false sky above, aesthetically immersed in a wash of sonic and visual splendor.
Chevalier was born in Mexico City in 1959 and has lived in Paris since 1985. His work has focused almost exclusively on the digital since the late 1970s, often combining themes such as nature and artifice. You can see a more of his work on his website, and a video of his Paris installation below. (via designboom)
Artists Ygor Marotta and Ceci Soloaga of VJ Suave (previously) were recently invited to participate in the Walk&Talk art residency on São Miguel Island, Azores, Portugal. The duo transformed their projected street art animations to happily dance across the trees, cliffs, and shores of the the island including the Lagoa das Empadadas, Porto da Ribeirinha, Cachoeira do Cabrito and Lagoa das Sete Cidades. Using long exposure, VJ Suave captured their interventions with nature, creating the videos and GIFs seen here.
Wading calf-deep into what looks like an infinite pool of water, visitors to Tokyo’s Odaiba Minna no YUME-TAIRIKU 2016 festival walk slowly through teamLab‘s (previously) latest light mapping installation. A shallow pool of water is completely surrounded by mirrored ceiling and walls, highlighting the psychedelic nature of the thousands of computer generated koi fish that are projected around the viewer’s feet. The fish change speeds as they navigate the waters, often crashing into observers and bursting into scattered flowers upon contact.
The interactive installation is one of four large-scale immersive experiences produced by the Japanese art collective for the festival which is on view through August 31, 2016. You can see images of the other installations on the festival’s website and watch the koi fish in action in a video produced by teamLab below. (via Culture N Lifestyle)
“Andante” was created by MIT’s Tangible Media Group as a way to promote an understanding of the way that music is rooted in the body, an experience that transcends more than just the ears. The group, led by Professor Hiroshi Ishii, gives physical form to abstract digital information, providing delightful visuals to more complicated processes.
In the animated experiment, human and animal characters were programmed to stroll along the keys of a keyboard, playing notes as they walk or dance from one key to the next. Despite the simplicity of the characters’ movements it is quite entrancing to watch each step, especially when a pianist begins to play a duet with one of the small figures. See the full visualization of the “Andante” in the video below! (via Booooooom)
The folks over at Skullmapping created this fun series of animation projections that portray a miniature chef (Le Petit Chef) laboring to cook a meal atop a real dining table. Each clip is mapped perfectly to the table setting to create the convincing illusion the tiny chef is interacting with everything on it, and some objects, like a fork, are incorporated directly into the animation itself. So far they’ve made two: Bouillabaisse and another where he whips together a grilled steak. (via Vimeo Staff Picks)
Artist duo Adrien M & Claire B have lifted the curtain on their latest acrobatic dance performance utilizing digital projection titled The Movement of Air. Seen in this video is a handful of moments taken from an hour-long piece performed in France last month by a trio dancers. Unlike more common uses of digital project mapping where a recorded animation or scene is projected in a space, Adrien M & Claire B instead utilize fully interactive “scenes” that respond to human interaction. Nothing you see on the set is animated beforehand.
“This ‘living light’ is produced by video projectors and generated in real time by a set of algorithms,” Adrien shares with us. “It is a mix of control room operated human interventions and onstage data sensors that outlines a precise writing of motions and generative behaviors. Thus, the images are never pre-recorded for a rigid show on an imposed rhythm: on the contrary, they breathe and move with the dancers and organize a new space for them to explore.”
The overall effect is dizzying, and in many ways enhances the dancer’s work instead of looking like a gimmick added as an afterthought. A great marriage of physical performance and digital special effects. You can watch several earlier interactive creations by Adrien & Claire here on Colossal including Pixel and Kinetic Sand.