Tucked away in a quiet forest near the Lule River in Harads, Sweden is Treehotel, a themed hotel park consisting of treehouses designed by some of Scandanavia’s leading architects that was just awarded the 2011 Swedish Grand Tourism Prize. There are currently 24 rooms planned, with six now available for booking. Some of them, including the Mirrorcube and the Birdsnest have made the rounds on blogs extensively the past few months, but I’m really enjoying the fine details of the UFO room. The sleek outer surface and lighting makes me giddily nostalgic for the days of E.T. and Flight of Navigator, and what’s not to like about planetary pillows and constellation comforters? A stay will run you about $600/night for two adults. (via ck/ck)
DDB Paris created these interactive “Escape Machines” for the French travel company Voyages SNCF. The black, monolithic cubes were installed conspicuously in highly-trafficked public places, the only visible prompt a small red button. As a random person approaches they are asked by a mechanized voice from within the box where they would travel to if they could leave immediately, the button is pressed and hilarity ensues. The person is even presented with an enormous faux ticket to their destination.
Apparently I have been living in a cave because this music video released last year by Mumford and Sons has nearly five million views and a quick tour check shows they played, literally, in my back yard at the Riviera theater here in Chicago a few months ago and I was none the wiser. The four-member English folk rock band set the internet on fire last night (and crashed their own web site) after a quick 2-minute opener for Bob Dylan with the song above. I’m sure for some of you this is tantamount to me discovering a hot new band called “Radiohead”, but if it’s new to just a few of you my work here is done.
I’m a sucker for process artwork involving paper, and one of the clear themes of this blog is SomebodySpentHalfTheirLifeCutting this Out of Paper. The images above are from a student project by Eliana Ferreira who is working on her master’s degree in communication design at ESAD in Portugal. Students were given the brief to create an alternative retail experience as part of a pop-up shop.
The Pop-up experience is an emerging phenomenon in cities around the world. From gallery-like shopping spaces with one-off exhibitions, to restaurants, nightclubs and mobile shopping units; there is an increase in temporary retail and event based manifestations around the world. These spaces tend to pop-up unannounced, often in interesting architectural locations. They offer exclusivity, innovation and an element of surprise that delight consumers.
For her shop Eliana created the Travel Wheel, a sort of Wheel Of Fortune based game where instead of winning cash and trips, she created the encapsulated essence of winning a trip by constructing tiny paper boxes containing scenes from cities around the world. I can’t even begin to imagine how long it took to create these dozens of tiny boxes, but they are incredibly awesome. To see more of the finished project you can check out her page over on Behance that has photos of all 9 completed boxes. Thanks Eliana for sharing your project with Colossal!