Through his brand ONDU, woodworker Elvis Halilović has been making lensless pinhole cameras for over seven years along with a wide variety of ceramic and structural objects, including kits for geodesic domes. This week the Slovenian designer unveiled a beautifully designed series of pinhole cameras made from wood and held together in part by strong magnets. Forget your camera phone, filters, and “likes,” these tough little lensless film cameras are old school and completely manual, relying on direct exposure of light to film. The cameras come in six different dimensions and film sizes, from the more common Leica 135 format to a 4″ x 5″ film holder camera, and looking at the examples above they really do seem capable of making some beautiful photos. You can learn more over on Kickstarter. (via THEmag)
Paul Foeckler over at LA-based Split Grain is making some pretty stunning lights and other sculptures using pieces of California cypress trees. The artist says each light can involve up to 100 hours of labor as he selects the right section of wood, slices, sands, and reassembles each piece. See several more of his recent pieces over on Etsy. (via take over time)
Starting with a few hand tools in his own backyard, sculptor Keith Jennings began carving faces into trees in 1982, a project he now refers to as Tree Spirits. It wasn’t long before he was commissioned to do a series of the carvings on some 20 trees around St. Simons Island just off the coast of Georgia. You can read and see more over on My Modern Met.
Italian sculptor Aaron Demetz (previously) will have several new figurative sculptures on view at Gazelli Art House in London starting March 28, 2013 as part of the show The Tainted with Korean sculptor Shan Hur. The new works continue to explore Demetz exploration of the human figure and show his incredible skill in carving wood. Via the gallery:
For The Tainted, renowned Italian artist Aron Demetz will present a new body of sculptures, which are a continuation of his long-standing fascination with the human figure. Working in wood, Demetz uses this material to highlight both the harmony and conflicts that exist between man and nature. These works are not only a reflection of human emotion but hark back to far more primitive origins of the first interactions between people and their surroundings.
The stark contrast between the smoothly carved figures and the eroded wood surfaces is absolutely amazing in these new works. See many more images from the upcoming exhibition at Gazelli Art House. (via global art news)
Swiss designer and artist Paul Grundbacher makes incredible hand-cranked marble machines that he wrote about and filmed for Matthias Wandel’s Woodgears just this weekend. Grundbacher told Woodgears that he works mostly with firewood from a local factory and that he rarely sketches anything beforehand but has the ability to fashion each piece and try it as opposed to carefully measuring things out through any sort of blueprint. All the work here spans 2009-2012 and each piece is a mixture of his own ideas and tricks learned from watching videos of other artists creating similar wooden devices. You can read more about his inspiration and methodology behind each piece right here. (via mefi)
Don’t adjust your web browser, this isn’t a corrupted photograph of a fine piece of Italian furniture (although it may unfortunately be a digital rending, read below). In actuality this cabinet was created by architect Ferruccio Laviani to look just as you see it, like a wavy digital glitch. Titled the Good Vibrations Storage Unit the piece will first appear at Italy’s annual interior show Fratelli Boffi. I’d love to see it from a few different angles, but incredible nonetheless. (via mocoloco)
Update: There has been a healthy amount of skepticism whether or not this is the real deal or a 3D rendering. Having not stood in front of the piece myself I guess we can only defer to the design firm and hope more images of the piece are released soon. One person wrote in to point out that there may be evidence in the photo itself of a repeating pattern which would be the telltale mark of a digitally rendered image. More if I find out.
Update: According to Studio Laviani the image is a rendering, however a final piece of furniture is supposed to be on display in April, so stay tuned.
While living in Beijing several years ago German artist Wolfgang Stiller acquired several head molds and large pieces of wood. After experimenting with the various components the artist struck on an idea to create several large-scale burnt matches where the charred remains of each tip appeared as the face of a human, a series he calls Matchstickmen. While Stiller leaves the meaning of the artworks open for interpretation the pieces exist in a surprisingly strange area between morbid and humorous. At a distance each match seems almost laughable in its appearance almost like a toy bobblehead, but up close the somber, lifeless faces often resting in coffin-like matchboxes are pretty disconcerting. The Matchstickmen will be on display again in just a few days starting March 8th, 2013 at Python Gallery in Zurich as part of the show Burnout which runs through April 20th.(via lustik, designboom, lustik)
Pratt student Melanie Hoff connected cables carrying 15,000 volts of electricity to a large plank of wood and then documented the results. Surprisingly the areas around each contact point don’t simply catch on fire or burn in a circle, but rather traverse outward in a fractal-like pattern, like lighting in slow motion. Watch it all unfold above. (via colossal submissions)