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Animation

A Nondescript Character Sheds Suits of Fur, Bubbling Liquids, and Gnarly Wood in Hypnotic CGI Animation

July 27, 2020

Grace Ebert

From gurgling liquids to crackling fire to rainbow-colored fur, a range of materials envelop an indistinct figure in Universal Everything’s new animation. “Transfiguration” follows a central character as it wades across the screen wearing full-coverage suits that evolve with each step. Despite the mesmerizing changes in appearance, the figure never walks farther than mid-frame. To create this new, CGI animation, Universal Everything (previously) updated a similar piece from 2011. The United Kingdom-based art and design studio engages in a wide range of digital projects, which you can find on Vimeo and Instagram.  …

 

 



Animation Art

Futuristic Shapes Mirror Human Movement in a Responsive Animation by Universal Everything

May 28, 2019

Kate Sierzputowski

…wiggles, shifts, and bends in tandem with the user, presenting up to 47,000 possible variations in appearance. The animation also evolves alongside the user, becoming more agile as it learns movements specific to the visitor’s body. The exhibition opened earlier this month and runs through August 26, 2019. You can see more animated and responsive works by Universal Everything on their website, Vimeo, and Instagram. (via Colossal Submissions)   View this post on Instagram   Our Future You installation is now alive at @barbicancentre for #aimorethanhuman A post shared by Universal Everything (@universaleverything) on May 16, 2019 at 3:24am PDT…

 

 



Animation

Hoards of Anonymous Figures React to a User-Controlled Character in an Interactive World by Universal Everything

September 18, 2018

Laura Staugaitis

UK design studio Universal Everything (previously) is in the midst of crafting an experimental open-world environment called Emergence, available in a preview film. In Emergence, the glowing yellow user-controlled character is surrounded by crowds of anonymous people who react to the character’s movements. The scenes are set in a variety of abstracted but familiar environments like city streets and under water. Presumably, the viewer will be able to control the figure in a VR or immersive gallery setting. Universal Everything explains the experience on their Vimeo page: Emergence is an open-world environment, expressing the primal feeling of maintaining your individual…

 

 



Animation

Walking City: An Evolving Video Sculpture Morphs in Response to Architecture

February 5, 2014

Christopher Jobson

Anyone who follows Colossal knows that digital animation and motion graphics are a rarity here, but this clip is a solid exception. Created by Universal Everything, Walking City is a slowly evolving video sculpture that gradually changes form through dozens of permutations while the core motion, the act of walking, remains the same. Via Universal Everything: Referencing the utopian visions of 1960’s architecture practice Archigram, Walking City is a slowly evolving video sculpture. The language of materials and patterns seen in radical architecture transform as the nomadic city walks endlessly, adapting to the environments she encounters. At almost 8 minutes…