video games

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Design

Explore Eight New Mind-Bending Worlds in Monument Valley's 'Forgotten Shores'

November 15, 2014

Christopher Jobson

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It’s rare that we stop to consider apps and video games on Colossal, but when we do, it’s with good reason. Monument Valley (previously), a gorgeously designed Escheresque puzzle game for iOS, just released eight new levels, collectively titled Forgotten Shores. Over the last few months Monument Valley has proven so popular and ground-breaking that it picked up an Apple Design Award, released a soundtrack, and turned 10 of its levels into an open edition of giclée prints. I spent some time with my six-year-old son working through Forgotten Shores last night, and it’s every bit as fun and innovative as the first release. Get it here.

 

 



Design

Step Inside an Interactive M.C. Escher Drawing with Monument Valley

April 6, 2014

Christopher Jobson

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The hype surrounding the new iOS game Monument Valley by ustwo has been almost impossible to ignore the last few days, and after downloading the puzzle game last night I was able to see why after about 30 seconds of playing. This is simply unlike any game that has come before it. Heavily influenced by the drawings of M.C. Escher the game is so aesthetically beautiful the developers include an in-game camera that lets you take pictures you can share as you play. But this game isn’t just about pretty architectural landscapes, the gameplay is as entertaining as it is brilliant—instantaneous changes of perspective and gravity propel the game forward in unexpected ways. You can download it here. If you enjoyed this also check out other minimalist games like Rymdkapsel or LIMBO.

 

 



Animation Design

Stop Motion Chalk Tetris by Chris Carlson

April 3, 2013

Christopher Jobson

Denver-based artist Chris Carlson who is known for his work with 3D chalk illusions created a great stop motion Tetris game. The shading, perspective and motion is incredibly spot-on. You can see more of his video game and pop-culture influenced chalk drawings over on his website. (via the awesomer)

 

 



Photography

Photographer Christian Åslund Turns the Streets of Hong Kong into a 2D Video Game

February 7, 2013

Christopher Jobson

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Stockholm-based photographer Christian Åslund recently payed tribute to retro 2D video games using the streets of Hong Kong as a backdrop. The photos were taken as part of an ad campaign for shoe brand Jim Rickey utilizing models who would lay flat on the streets or sidewalks to create the unique perspective. I’ve seen many photographers toy with this idea, but the wide-angle nature of these shots taken from such height creates a truly fun and expansive environment. See many more shots from the series here. (via design taxi)

 

 



Design

Pumpktris: A Fully Playable Version of Tetris Inside a Carved Pumpkin

October 30, 2012

Christopher Jobson

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So what do you get when you cross one of the world’s most popular video games of all time and a giant orange squash? Pumpktris. The days of goblins, witches, and slack-jawed faces carved into pumpkins are officially over, and forget hyper realistic zombie hoards. Nathan over at the DIY website HahaBird upgraded his pumpkin this year using 125 embedded LEDs and other hardware that makes use of the pumpkin’s stem as a joystick resulting in a playable game of Tetris that can even keep score. If you’re interested he carefully documented everything in this handy Pumpktris tutorial. Unless your porch has an arcade including Pumpkin Mario Bros. this Halloween, you’re basically not even trying. (via prosthetic knowledge)

 

 



Design

Pacman Tube Map Print

June 24, 2011

Christopher Jobson

After seeing yesterday’s Global Tube Map my wife pointed me in the direction of this awesome Pacman Tube Map print.