It’s only been a week since we featured Daniel Rozin's new fur mirror, and lucky for us there’s also a second mirror artwork currently on view at bitforms. The Penguins Mirror is an interactive mirror constructed with 450 stuffed penguins atop rotating motors. If you think the idea sounds ludicrous, it is. Ludicrously amazing. As with many of his other kinetic mirrors, Rozin makes use of the black and white color tones found on the stuffed animals to generate moving silhouettes in response to movements captured by video cameras. You can see the Penguins Mirror through the end of the month as part of Rozin’s Descent with Modification exhibition at bitforms gallery in New York.
As part of an exhibition of new artworks at bitforms in New York, artist Daniel Rozin (previously) designed the PomPom Mirror. The device relies on motion sensors and 928 faux fur pom poms manipulated by 464 motors to create a mirror reflection of the viewer in real-time. The PomPom mirror is one in a long series of similar interactive installations that utilize motorized arrays of moving objects like wooden pegs, trash, or even folding fans, that generate moving silhouettes in response to movement. Descent With Modification at bitforms runs through July 1, 2015. (via Booooooom)
Here’s a tantalizing preview clip of Kinetic Sand, an interactive table that responds to touch by creating plumes of sand that seem to whirl and dance around objects placed on top of it. The table is the latest creation from Adrien M / Claire B Company who also created the wildly popular Pixel dance performance shared here earlier this year. Both ideas center around the idea of people interacting with digitally responsive surfaces in new and elegant ways. This new kinetic table accepts input from up to 32 simultaneous touches and responds by creating different kinds of animation using small dust-like particles. The table will be on view starting in June at the Palais de la Découverte in Paris.
Pixel is an innovative dance performance conceived by French performance artists Adrien Mondot and Claire Bardainne, known collectively as the Adrien M / Claire B Company, in collaboration with hip-hop choreographer Cie Kafig. The hour-long performance incorporates a host of digital projection mapping techniques, 11 dancers, and bills itself as “a work on illusion combining energy and poetry, fiction and technical achievement, hip hop and circus.” Pixel premiered at Maison des Arts de Créteil on November 15th of last year, and above is a 3-minute excerpt of the shows most jaw-dropping moments. (via Jason Sondhi)
Back in 2012, a trio of interaction design students from HAWK University unveiled a concept for StreetPong, an interactive game of pong installed at a street crossing that allows you to play opponents waiting on the other side. The concept video (above) was viewed a bajillion times around the web, compelling designers Amelie Künzler, Sandro Angel, and Holger Michel to work with design firms and traffic experts to build a fully-functional device. After two years of waiting, the game units have been designed and approved for use by the city of Hildesheim, Germany where they were installed two weeks ago. Rebranded as the ActiWait, the devices aren’t just a clever way to pass the time while waiting for cars, hopefully they dissuade impatient pedestrians from darting through traffic. (via Pop-Up City, @Staublfuse, Stellar)
Update: ActiWait currently has an Indiegogo campaign to help raise funds for further development.
This fun urban intervention from small car manufacturer Smart attempts to redesign the humble traffic light by making it a bit more interactive. The team built a nearby dancing booth rigged with cameras that translates the dance moves of real passersby into a pixelated ‘don’t walk’ silhouette inside a crosswalk light. The video claims the installation resulted in 81% more people stopping at the light instead of walking out into the street. The piece was created for Smart’s promotional/safety campaign titled WhatAreYouFOR. (via Designboom)
Based in Canada, designer Thibault Sld explores the realm where “geometry, light, mechanisms and interaction collide,” by creating interactive displays and lights that respond to exterior input. One of his most captivating ideas is Hexi, an interactive array of 60 hexagonal modules embedded with mechanical servos that use data from a nearby depth camera to physically respond to nearby motion. It would be amazing to see an entire room or hallway covered in something like this. You can learn more over on his website, or watch the video above to see it in motion. (via Designboom)