Prague-based Amanita Design, creators of the award-winning Mechinarium, recently released what may be their best game yet: Samorost 3. This deeply immersive puzzle game spans the ecosystems of 9 unusual planets as you encounter strange inhabitants and unlock increasingly complex secrets to advance to the next level. Amanita Design’s approach to creating completely non-verbal/non-textual games relies heavily on intuition, sound design, and symbolism to create environments that are practically interactive artworks. Samorost 3 is a long-awaited sequel in a series of first released in 2003 and 2005.
The music and sound design specifically are fantastic, and Amita provides all kinds of behind-the-scenes videos showing how they developed the quirky voices for each character and composed the accompanying soundtrack. I’ve only been playing for about two hours or so, but this game is truly wonderful. You can get it from the Apple App Store or download it from their website for your desktops.
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