Ceramic artist Johnson Tsang (previously) created a pair of porcelain vases that when cut along the edges reveal the profiles of people. Smoosh two together and you have instant ceramic love. See more of Tsang’s process over on his blog, and if you liked this also check out the Profilograph by Pablo Garcia.
Created by artist Maico Akiba, these lumbering toy mammals, dinosaurs, and reptiles carry the burden of miniature worlds that seem to have sprouted from their backs. Akiba uses model making materials commonly used for train sets to build each scene which appear post-apocalyptic in nature. Johnny at Spoon & Tamago keenly observes that, in a way, they resemble a reverse Noah’s Ark. The project is titled SEKAI (Japanese for “world”), and you can see more here. (via Spoon & Tamago)
Starting this month Verizon FiOS customers can get upload speeds every bit as fast as their download speeds. Since that means faster, easier sharing of high-res illustrations, designs, and photos, FiOS is sponsoring a series of posts on Colossal to help us commission and share these super hi-res animated GIFs from some of the most amazing artists we could find.
Digital artist Dave Whyte (previously) continues to amaze us with his impressive mathematical gifs that bounce, swirl, and twist around the web as quickly as he posts them online. The Dublin-based PhD student is currently studying the physics of foam and tells us his first geometric gifs riffed on computational modules he was exploring while in undergrad. As interest in the work grows Whyte is focusing more on his artistic side, pushing the boundaries of these small animations created with the Processing programming language. He’s now able to fully envision each animation before coding it, making tweaks to color, timing, and measurements along the way. The artist publishes new images almost daily on his Tumblr, Bees & Bombs.
For a photographer living in a major city filled with iconic architecture, museums, and myriad tourist destinations, the struggle to capture an authentic image is great. This was the exact situation photographer Michael Wolf found himself in after moving to Paris from Hong Kong in 2008. Surrounded in a city filled with sights that could easily be interpreted as cliché, Wolf pointed his camera away from the recognizable landmarks and instead focused on the dense rooftops surrounding the city. Packed with stout chimneys, tv antennas, graffiti, and numerous geometric forms, these shots present a strange abstracted view of a usually recognizable place.
Street artist Pejac (previously) was recently in Paris where he created at least three new works almost guaranteed to make you smile. The first appears to be a figure throwing a water balloon at a wall, but on closer inspection the giant splat contains a painting of Manet’s famous The Luncheon on the Grass. The second involves a pair of children who appear to be burning ants with a magnifying glass in a spot of sunlight, but once viewed close-up the tiny figures are revealed to be small people instead of insects. Lastly he made use of a thick wall crack to form the edge of a ghostly looking door. You can see a few more views over on StreetArtNews.
Time Slice is an ongoing series of photographs by Richard Silver that explores how iconic buildings and monuments change in appearance from day into night. Silver shoots some 36 photos at intervals over several hours and then layers them into a final composition. We’ve seen a similar approach by Fong Qi Wei (and in motion), but the focus on a single structure tells an interesting story about each place, and conveys more than just a single shot. You can see more from the series here. All images courtesy the artist. (via Vacilando)
Madrid-based 3D artist Lee Griggs created some fascinating topographical illustrations using 3D animation and rendering software Maya Xgen and Arnold. Each piece is comprised of countless spheres, cylinders, or cubes that have been extruded and colored to create images reminiscent of ocean floors, bacterial growth, or even weather patterns. Griggs talks a bit more about how he renders these and shares a number of tutorials over on his blog. (via Colossal Submissions)